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  OutlawSkot33 Industries 3 within Unreal Tournament 2007 CDC  
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OutlawSkot33 is currently working alone on this project.

Project Name
 - OutlawSkot33 Industries 3
Project Type
 - Map/Level Design
Project Owner
 - OutlawSkot33
Project Page Views
 - 4059
Creation Date
 - 12th Jan 2008
Project Description
My UT3 CDC For Maps: remakes, own, whatever.
  Sunday 11th January 2009  
Ok, update, for once Posted 2:02pm 11th Jan 2009 by OutlawSkot33
So, I have been orking on maps, just when I can, which isnt often. I have finished 2 though, orking on a third, and mabye a third version of the first 2.

Finished but not published:
DM-O33-Ariza2
DM-O33-Ariza2-Cold

In progress:
CTF-O33-Hall Of Giants
  Thursday 3rd July 2008  
Two Maps Released Posted 4:52pm 3rd Jul 2008 by OutlawSkot33
Ive released two remakes of mine; DM-Liandri and DM-Peak.

Ive started getting ideas in my head put together for my next map. This one wont be a remake though. I dont know what game type yet
  Wednesday 30th April 2008  
DM-Liandri Finished Posted 4:25am 30th Apr 2008 by OutlawSkot33
Well I finished Liandri after waiting months t finish it

It wont be published till June when I get back from training.
  Thursday 6th March 2008  
Not dead, just cant work Posted 9:41am 6th Mar 2008 by OutlawSkot33
AHHH I still got atleast a freaking MONTH before my household goods get to Fort Drum....I want to finish my version of Liandri so bad...but I cant

I want to work on maps in general, even if it is porting maps from the old game...to learn the new editor..rawr....IM BORED...all I have is my XBOX 360 and this crap laptop.
  Sunday 10th February 2008  
Blah Posted 7:35am 10th Feb 2008 by OutlawSkot33
Well, due to my change of duty station back to the US, I wont have my gaming computer for a month. So until then, I cant finish the map. Good news is, it is almost done.
  Saturday 26th January 2008  
Liandri Update 1.5 Posted 7:45pm 26th Jan 2008 by OutlawSkot33
Well I fixed the collision errpr. It was a BSP error with a subtracted brush below the floor.

Ive finished the visuals for all room except the central room.

This post will become Liandri Update 2 when I post a screenshot
  Thursday 24th January 2008  
Dm-Liandri Update Posted 3:42pm 24th Jan 2008 by OutlawSkot33
Well progress is going sorta smooth with Liandri right now. Redeemer, Stinger and Flak rooms/halls are done with the visuals. Im working on the Sniper area right now. After that I have to fix a random collision problem by the stinger room. Walking through the hallway from redeemer to stinger there is a rnadom collision. Ive check the meshes but their none of their collision sets are the problem, so Im thinking its the BSP itself, so gonna try something tomorrow. After fixing hte collision error, the last visuals step is the central cylinder, followed by bot paths and tests out the arse. I'll get a screen up sometime within the next week.

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